![]() ![]() In an STL file, the normal vectors on the triangles in the mesh should always point outwards. Let’s look at some of the more common ones. If they aren’t caught during slicing, they often result in failed prints, leading to a waste of time and resources. These errors can severely affect the printability of the CAD model. STL file errors in 3D Printing occur due to faults in the model or issues stemming from poor exportation of the CAD model. For higher accuracy, you’ll need a larger number of triangles resulting in a bigger STL file. Note: The number of triangles the STL file uses determines the mesh’s accuracy. The slicer takes the STL file and uses this information to describe the model’s surface to the 3D printer for Printing. ![]() It also contains a normal vector for each triangle, which defines the triangle’s direction. Hence, to describe the 3D model, the STL file stores the coordinates of the triangles’ vertices in the mesh. The mesh laid out on the model’s surface closely approximates the shape of the surface itself. Each triangle shares at least two vertices neighboring triangles. Tessellation involves laying out a series of interconnected triangles in a mesh over the surface of the model. STL files store information about the 3D model using a principle called “Tessellation.” You can then send the STL file to a slicer to prepare it for Printing. It’s the file format you convert your 3D objects into after modeling them in the CAD software. It is important to note that it doesn’t contain any information about the model’s color, texture, or other attributes. ![]() STL, which stands for Standard Tessellation Language or Stereolithography, is a file format used in describing the surface geometry of a 3D object. 5.3 How to Reduce STL File Size with Blender What are STL Files? ![]()
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